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Discover an effective alternative to Dolby.io

High Fidelity offers patented spatial audio technology that is far ahead of competitors.

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All audio mixed on the server and sent to users in one personalized stream.

 

 

 

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Low-latency delivers natural feeling conversations.

 

 

 

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Infinitely scalable architecture accommodates groups of any size.
 

 

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Full developer control over user positioning, loudness, room attenuation, and other aspects of the audio environment.

 

See how features compare:

 
High Fidelity
website
Dolby.io
website
     
Server-side mixing


Yes

Yes

Delay

~200ms

~200ms

Spatial Audio

Yes

Yes

Web API

Yes

Yes

Unity SDK

Yes

icon-no No

Music

Yes

Yes

AGC available

Yes

Yes

AEC available

Yes

Yes

Noise cancellation available

Yes

Yes

Special Effects

icon-no No
icon-no No
Audio Occlusion

icon-no No
icon-no No
Moderation Tools
 
Yes

Yes

Concurrency Max

 120
100
Pricing $0.0035/min per user

$0.0013 / min per user for audio only; 0.0025 for audio+video [2]

Sources [1: https://highfidelity.com/spatial-audio-api/pricing 2: https://dolby.io/pricing/]

Ready to build?

Integrating spatial audio into your project is a snap. Here's everything you need to get started:

Documentation

Detailed docs covering how our API works and sample code.
examples-icon

Guides + Examples

Complete guides and walkthroughs covering all you’ll need to get started.
We needed to specify our users' locations without sacrificing the quality of the audio. High Fidelity does that perfectly. I'm so happy.
Soo Ling Lim
CEO at Hubbub