We just released a new (0.3.0) version of the Spatial Audio Client Library and API, and we have updates to share! Please feel free to reach out to us at firstname.lastname@example.org with your own feedback and any questions.
Here's What's New
We've released a whole host of sample applications that we built during a week-long internal team hackathon, and all of them are available for you to use in your own work! Check out High Fidelity's Spatial Audio API Examples in our Github repository to learn more. Some of our favorites are:
A basic, but complete, 2D multi-user spatialized sound demo.
This experimental sample app uses Google's StreetView so you can have a meeting almost anywhere in the world!
There are also examples available in that repository of using High Fidelity's Spatial Audio in combination with a video stream from other communications companies, such as Twilio, Agora, TokBox, or Daily.io. Check out our experimental video chatting with Twilio application code for an example.
And a few more updates:
- We've added the ability to define an "onUsersDisconnected" function to be called when one of the connected users in a space disconnects, so that you can update your application's display as needed.
- The HiFiCommunicator object now provides the ability to collect and act on WebRTC connection statistics. You can monitor the quality of your users' connections and alert them if something seems wrong.
- You now have the option to set an input audio stream as stereo, so you can enjoy full 128kbit/s audio gloriousness.
- There are more administrative features now, including the ability to dynamically create and delete spaces.
Discord Server for Developers
Lastly, in case you missed it, we also put up a Discord server for developers using the Spatial Audio API. When you sign up for a free developer account, you’ll get an invite to the server. Ask us questions, connect with other developers, share your projects, ideas and more!