For starters, conventional VOIP audio is like using walkie-talkies. Only one person can talk at a time, and it sounds like everything is coming from a single source because it's mono.
Spatial audio recreates the way we hear sound in real life. Spatial audio delivers sounds so each source comes from a defined location in space. This makes each sound clearer and easier for the listener to understand.
All audio is mixed on the server and sent to each user in one personalized 3D audio stream. Current available libraries include WebJS, NodeJS, Swift, and Unity.
A C++ codebase that works with audio streaming services. Each audio stream is automatically spatialized and designed to be independent of your app's user interface.
Explore topics covering spatial audio tech, virtual communication, and the future of remote collaboration.