You're curious and excited about audio processing, subsystems, and mathematics. You aren't scared by the idea of coding in assembly or hyper-optimizing for efficiency. You care deeply about quality and are proud of the work you do, and you love to learn new things. You've been known to read technical white papers in your free time.
If this sounds like you, we have an amazing opportunity for you.
High Fidelity is a real-time communications company whose mission is to build technologies that power more human experiences in today’s digital world. Our Spatial Audio Engine enables developers to integrate High Fidelity’s patented, real-time, spatial audio technology, which was designed and built by professional musicians and streaming media pioneers.
At High Fidelity, these four principles guide everything that we do—how we work together as a team, and how we design and build people’s experience with our technology:
For more information on each of these, please visit our website’s team page.
High Fidelity is looking for a software engineer who has a driving interest in learning about audio processing and subsystems. This role requires strong programming, debugging, and analytical skills, as well as interest in complex mathematical concepts and DSP. You will be involved in developing cutting-edge features, as well as supporting High Fidelity's existing audio product offerings. As a member of this team, you will have an outstanding opportunity to learn about the specifics of audio engineering and codec development, as well as work with some of the top minds in the audio software engineering world. This is a junior-to-mid-level position in a small team.
To be considered for this opportunity, please complete the form. If you have any questions or would like to provide additional supporting information, you can email hr@highfidelity.com.
We look forward to hearing from you!