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Senior Audio Engineer

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About You

You love working with digital audio, you have a deep understanding of codecs and transmission protocols, and you could code a Fourier transform in your sleep. You enjoy finding innovative solutions to interesting challenges, and you take pride in your code and the quality of your solutions. You appreciate efficient code and you love learning new things. You're devoted to creating top-rate audio experiences, and you're ready to dive into the DSP end on day one!

If this sounds like you, we have an amazing opportunity for you.

About Us

High Fidelity is a real-time communications company whose mission is to build technologies that power more human experiences in today’s digital world. Our Spatial Audio Engine enables developers to integrate High Fidelity’s patented, real-time, spatial audio technology, which was designed and built by professional musicians and streaming media pioneers. 

At High Fidelity, these four principles guide everything that we do—how we work together as a team, and how we design and build people’s experience with our technology:

  • Diversity
  • Communication
  • Empathy
  • Transparency

For more information on each of these, please visit our website’s team page

About the Position

We are looking for a seasoned Audio Engineer -- someone who has the expertise to come in and quickly assess and identify needs. You'll be helping to define and build out new products, as well as learning from the amazing work our core team has already done. Our company is passionate about audio quality and engineering, and we're excited to welcome a like-minded engineer to the team. This is a senior-level position in a small team.

Day-to-Day Responsibilities

  • Write C++ code that is used throughout the audio pipeline
  • Optimize processing performance within an existing codebase
  • Experiment with finding new ways to optimize and utilize our audio technology, including Wasm, mobile development, and custom codecs
  • Dig into the details of WebRTC's audio support, especially as it relates to threading, buffering, and codecs
  • Debug known bugs and help hunt down new ones
  • Write efficient and quality code and unit tests

Qualifications, Skills and Abilities  

  • 10-15 years of progressive experience as an audio engineer, with a focus on audio processing, codecs, DSP, spatialization techniques, and other advanced audio topics
  • Degree or extensive experience in Computer Science, Electrical Engineering or equivalent
  • C++ programming experience of multi-threaded software, on Windows or Linux
  • Strong attention to detail: proactively think of the corner cases
  • Flexible and adaptable to changing conditions at a fast-paced, growing technology company
  • Comfortable with reading and understanding academic papers
  • Self-starter that anticipates needs and doesn’t need a lot of oversight, with a “no-task-too-small-or-too-big” attitude
  • Strong interpersonal skills
  • Extra credit: Experience with synchronized audio for VR, 360 or other immersive visual content
  • Extra credit: Experience in film or game pipelines, game audio development, or game sound design
  • Extra credit: Experience with WebAssembly and/or other assembly languages

High Fidelity Perks

  • Work fully remote
  • Smart, engaged co-workers who value time with each other and aid in each other’s growth
  • Fully covered medical/vision/dental package for employees (50% paid by company for dependents) 
  • Competitive base salary
  • Flexible paid time off (PTO) program
  • 401(k)
  • Stock Options

Apply Now

To be considered for this opportunity, please complete the form. If you have any questions or would like to provide additional supporting information, you can email hr@highfidelity.com.

We look forward to hearing from you!